Divergent Melee Splash with 20% quality almost negates the penalty of melee splash to near targets, which is a lot better than splash aoe that awakened gem provides. Leaguestart as skelly mage and swap to spiders when I get dagger and writhing flask. Determination. Support the site Merchandise. PoEDB provides things come out each league, as well as items,. use divergent melee splash. 0. GLOVES The gloves are Triad Grip with 1 red and 3. All Melee Strikes have a built in splash that is very tiny around the primary target of your strike. Divergent/ awakened melee splash - more damage. It's a massive damage multiplier and Divergent Melee splash is a 99% more multiplier. If you have enough Damage, you can add the Forbidden Flame / Flesh Mistress of Sacrifice Jewels for extra movement speed, but you’re gonna have to drop 2 Ghastly Eye Jewels from the build. Get a divergent melee splash. Swap melee splash > Multistrike for Piety boss fight Unlinked:. Go to the Library and do Siosa's quest Get frostbombIt only makes sense if you are using melee splash, because it causes the splashes to overlap. I agree with your recommendation for the audience. Posted by koticgood on Dec 9, 2021, 11:41:50 AM. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. When the Redeemer retreats back into the storm, my minions follow her and end up taking storm damage until they're all dead. There's lots of room for more damage if that's what you're after, mostly ghastly jewels need improving, better belt, corrupted boots, better shield (easy to craft with essence and harvest plus Aisling). In order for it to feel smoother and not require namelocking enemies, every strike skill now hits in a very small area by default, without needing melee splash at all. Rare Monster Modifiers. I'd like to farm some simulactrums too but the one i tried i felt way to squishy. However, you can equip AC and hit the sphere (with Molten Strike) for 2x balls against a single enemy. Tag: Support Supported Skills have (35-54)%. Quality 20. Ruthless. Bone Armour. The build is very squishy and get his tankiness from minion taunt and the very good clearspeed through occultist explosions. and make sure you get more than 20 quality on it, or get it to level 21. Added chaos average damage at lvl 20 = 210. Frost Blades can drop anywhere. So looking for a solution, I tossed Divergent Melee Splash into the golem links (replacing damage on full life) This move dropped my dps value to 89 million, but gave the golems LOTS more clear speed. Reply MayTheMemesGuideThee •. Divergent Melee Splash is worth it when using hydrosphere. For single target, you have to have The Tribal Fury allocated, summon Hydrosphere close to the boss and target the Hydrosphere with your boneshatter. Good call. I self crafted a 11 passive cluster (magic at the moment, I clearly don't have the budget to imprint and try the life roll) I can now confirm that the divergent melee splash / hydrosphere work really well and carry my pinacle boss dps at the moment. Buy. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. maybe i should check again, can always use an extra point! We do not use MoM, it would leave you effectively with 0 mana pool against a strong opponent and that is undesirable. You can already do some shenanigans with divergent melee splash. Socketed Gems are supported by Level 16 Melee Splash (23–27) % increased Area Damage gem: sword_shaper 1000 axe_shaper 1000 mace_shaper 1000 claw_shaper. Free skill-sockets. the +1 strike target now also targets the hydrosphere and the splash dmg created from that hit can also hit the boss. Melee Skills have 12 % increased Area of Effect. Level. Get divergent melee splash, get Acestral Call or +1/+2 Strike targets gloves and place the hydrosphere on top of the boss before you start attacking. Place two or more different Emblems in a Map Device to access the Domain of Timeless Conflict. - Ashes of the stars upgrade, 15%+ rmr any quality % - Awakened multistrike update, this is big for single target. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. - This build can do quite literally everything in the game as long as our spiders can inflict physical and chaos damage to a monster. Spoiler. This support gem restricts the skill to swords and axes . divergent melee splash makes mapping feel great. Divergent/ Awakened melee splash spiders Awakenend Fork Awakened Chain Anomalous Pierce Despair / other Hexes Frostwall cwsDivergent Melee Splash: For increased clearspeed during mapping or against content with alot of density swapping out Multistrike for Melee Splash makes huge difference. As per the title, I was wondering if I am missing something for poison SRS or if I simply had too high expectations. Supported Skills deal (0–20)% increased Melee Damage: 100: Divergent Melee Splash Support: Supported Skills deal (-40–0)% less Damage to surrounding targets: 50: Level Effect. Icon: 3. +1 strike allows the second lightning bolt (melee) to hit. Plenty of people run shako flicker with a completely dead 2nd mod. Divergent Melee Splash Support Supported Skills deal Splash Damage to surrounding targets [ Supported Skills deal 2% less Damage to surrounding targets ] Supported Skills have 57% more Melee Splash Area of Effect Price history Divergent Melee Splash Support Supported Skills deal Splash Damage to surrounding targets Supported Skills deal (4-38)% less Damage to surrounding targets [ Supported Skills have (18-54)% more Melee Splash Area of Effect ] Price history In order for it to feel smoother and not require namelocking enemies, every strike skill now hits in a very small area by default, without needing melee splash at all. Managing the chaos storms can be difficult and was probably the cause of several of your deaths. Name;. Melee splash gives a more multi instead of a less multi ReplyDivergent Melee splash makes your clear very fast with the speed from Flesh Offering. With or without the hydrosphere, they deal exactly the same amount of damage to the boss. One thing about your write up, I think In the links section maybe add something about melee splash/divergent melee splash for clear. maybe i should check again, can always use an extra point! We do not use MoM, it would leave you effectively with 0 mana pool against a strong opponent and that is undesirable. Target additional enemies works with (divergent melee splash) and can effectively double/triple dps against multiple bosses (invitations, simulacrum, uber exarch after. I do run Divergent Multistrike currently even for mapping, as the extra hits from it target random enemies anyways, but Melee Splash definitly feels better in high density. Season 7. Supported Skills deal Splash Damage to surrounding targets. So it's probably more around 12mil st. With non-divergent melee splash and Hydrosphere up I should be doing about 4. BloodRage. Extending the melee range lets your actual melee attack hit the enemy from a further distance. Also I have second Solstice Vigil with Corruption annointed, idk how much it gives, or is it the best one, but i use it for single target boss fights. Level 20. I've also added leveling section as well as a progression path for the endgame gear and a bunch of videos. 0. but you'll need Tribal Fury notable ReplySingle target got hurt by the loss of Hydrosphere and Divergent melee splash shenanigans, but the curse changes mean if you build for poison you can stack a ton more of them up. 1. Supportable by either Ancestral Call Support in order to proc multiple secondary effects from the skill or Melee Splash Support to create overlapping nova's on each enemy hit by the original swing. divergent melee splash and slayer ascendancy covers the aoe aspect. Melee Splash will also "spread" effects, for example, if your initial hit is a knockback to the target you hit with a single-target skill, nearby enemies within the radius of Melee Splash will also get knocked. Get a divergent melee splash. Now, while I've definitely seen flicker strike builds that do enough dps to kill sirus before he starts doing mechanics, I don't think that's currently within my budget to gear up to that level. 0d. Now with Unbound Ailments instead of melee splash I'm getting ~900k dps per Spider. Melee attack skills that are linked to Multistrike will repeat themselves twice after the initial attack (e. gem swap to multistrike for bossing. Awakened gives 38% less but +1 level to strike skills. This is possible only with Divergent Melee Splash since it doesnt have splash penalty. 15% increased impale effect from 30% extra quality on impale support is also pretty strong on a champion. He suggests using melee splash for multistrike when mapping or divergent melee splash to help make it faster. I wonder if the poison damage of 'viper stirke' is doubled if 'viper strike + melee splash' is used with 'hydrosphere' and I wonder if trigger enchant my claw would be effective if that's possible. 3. Strike. 5% increased Damage with Bleeding This is a Support Gem. Melee Splash has been added to the game. You can try divergent melee splash plus hydrosphere plus strike additional target combo, which you might achieve higher DPS. Supported Skills Repeat 3 additional times. Are people just using divergent melee splash for clear and gem swapping for single target? I can't seem to find any up to date information about it 2 5 Related Topics Action role. Big upgrades (but also expensive) would be a good Watcher's eye and Divergent Melee Splash (this one is huge - that's also a reason for its price). This is because the unintended interaction of Melee Splash cleaving on. AG + asenaths actually feels way better for clear than the Jugg Reaper setup. I like it! Reply. 1 Summoned Raging Spirits: 50: Phantasmal: Minions can't be Damaged for 0. 0. Your gloves aren't from this world. Melee Splash helps with making sure the weakest thing in the entire pack dies, whereas. - Start buying alt quality gems, like divergent srs, divergent melee splash, divergent multistrike etc. You lose two gem slots though because you need to run arcanist brand linked with hydrosphere to consistently overlap the sphere onto the target. +0. - Amanamu's gaze update. Gem upgrades. But it's easy to try out and see what you like the best. 'Melee' (A lot of the better skills push the definition a bit!) builds that explode packs. Reply reply BendicantMias • •. 5% increased Attack Speed 3% increased Damage 10%. Monsters gain 10% increased Attack and. Cost & Reservation Multiplier: 150%. Yup, just swap the gem. Divergent Melee Splash: For increased clearspeed during mapping or against content with alot of density swapping out Multistrike for Melee Splash makes huge difference. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. Swap melee splash > Multistrike for Piety boss fight Unlinked:. I really enjoyed it in expedition league but it's pretty pricey, you'll want some good cluster jewels. 5 million DPS, which isn't nothing, but it's also not a lot. Wiki wiki. Swap melee splash > Multistrike for Piety boss fight Unlinked:. Dvergent splash like doubles the mapping speed. At that point you're sacrificing so much damage, why even go HS. The awakened melee splash is about 5-7c. Although spiders are supplementary to hoag, they still do damage and help with clear. Cold Ailment Effect (BOSSING & CLEARING)Anyone knows if the hydrosphere + divergent(?) melee splash works for extra single target? Ghazzy posted a video a while ago that claimed it still works for minions and only got nerfed for player attacks. 3 k es, SoL ghostdance, 40k ar unbuffed, offensive clusters, offensive helmet and offensive gloves triad grips, around 18M damage, real full 60% spellblock unbuffed, no gb, +88% max resistances, no mageblood, no vaal skills, 100% all elemental-ailments-immunities, 1 elemental damagereduction flask up, molten shell up, divergent frost shield up. Seriously considering playing it again. Instead it just added, effectively +1 Attacks Per Second to each spider. This is because the unintended interaction of Melee Splash cleaving on. When you have fullgeared free sockets, you can use a second movementskill, void sphere (interruptions & virulences) - second. Divergent: 10% increased Evasion Rating while Moving: 20: Item acquisition. ) Bear in mind that I haven't had access to Scourge gear, but the build was still fine (up to Simulacrum 25ish - afterwards, the bosses become extremely tanky). If not . That is self sufficient till t13 map. Awakened Multistrike Support. I've got a corrupted 21/21 version and it actually does 2% More damage to surrounding targets instead of 40% less, so I do more damage to my splash targets than the main target. Quality 20. Requires Level 72. Divergent Melee Splash Support (20 / 20) Unleash Support (20 / 20) Unbound Ailments Support (20 / 20) Minion Damage Support (20 / 20) Void Manipulation Support (20 / 20) Added Chaos Damage Support (item provided) (29) Envy (item provided) (25) Generosity Support (20 / 20) Determination (20) Divergent Tempest ShieldDivergent Melee Splash is quite nicer for mapping than Awakened -- due to Divergent giving the same damage (or more with 23% quality!) as the main attack to all the bystanders. The gems are: Vaal Summon Skeletons, Awakened Minion Damage, Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. When he enters the zone, any successful hit-stick made while running towards the line of scrimmage will result in a fumble. 1 seconds after being Summoned: 20: Item acquisition. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. the second strike on the orb will trigger the splash damage and divergent melee splash has only -1% less dmg as 20/20 gem. Hydrosphere turns Divergent Melee Splash into a 99% more damage support. 5% increased Attack Speed. Frost Blades Attack, Projectile, Melee, Strike, Cold Level: (1-20) Cost: 6 Mana Projectile Speed: 2250 Attack enemies with increased range, releasing icy blades from the first enemy hit which fly at other enemies. As player hits disable hydro while minions doesn't (expecting this to be fully gone next league). - Amanamu's gaze update. You'll also want to grab a Divergent Bone Offering and annoint Charisma to your amulet. Awakened Unbound Ailments Support greatly increases damage and duration of Poisons on the enemy. GLOVES The gloves are Triad Grip with 1 red and 3. and the melee splash off of hydrosphere, effectively making divergent melee splash a 100% more damage multiplier. Clarity. Gooood. Divergent Melee Splash Support. Awakaned Multistrike is for single target and bossing. Which is then multiplied by the amount of mobs. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 1% increased Damage 1% increased Projectile Speed Fires 0. With all this range you can reach enemies further than your Flesh and Stone aura, and all those hits splash making clear. Swap it out for multistrike for bossing. 1. Hi, I have this build up and running fairly well but I wondered why people still seemingly use divergent melee splash without hydrosphere (since it's nerfed interaction). they way i solved the issue with carrion when mapping was using anomalous multistrike+awakened melee splash while using torrent's reclamation and have regular Convocation linked to a +5 enhanced along with divergent vitality and clarity slotted to vertex; it makes convocation on a 1. Boneshatter and melee splash. 4. Also your carrion golem will die, so it and feeding frenzy are inconsistent. Since they dont deal any lightning or cold dmg, it doesn't even seem that the Hydrosphere is actually charging. with divergent melee splash you could/should get another 99% of the hit dmg from hydrosphere as extra splash. (lets be honest, your arent using splash on it though) But divergent doesnt increase your single target dps at all so even if awakened only increased your dps by like 1%, it's still better in that scenario. Buy. GLOVES The gloves are Triad Grip with 1 red and 3. Free skill-sockets. 5% increased Area of Effect Supported Skills deal 1% increased Melee Damage Supported Skills deal -2% less Damage to surrounding targets. For clear use divergent melee splash, this makes a big difference. Up to you though. Melee splash can stay always socketed and divergent quality makes it a huge multiplier. Purity of Elements. I do run Divergent Multistrike currently even for mapping, as the extra hits from it target random enemies anyways, but Melee Splash definitly feels better in high density. No matter what I do, even if I switch out all my defense for more offense, the clear speed is nothing compared to using melee splash gem. After that get the rest of the upgraded items one by one. GLOVES The gloves are Triad Grip with 1 red and 3. Edit. Shield Charge Attack, AoE, Movement, Travel, Physical, Melee Level: (1-20) Cost: 10 Mana Critical Strike Chance: 5. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. enemy takes both the damage from the strike. What you are. Divergent Melee Splash Support, Melee Splash Support. It is adjacent to the Outer Cloister and the Jail. Divergent melee splash is for mapping and costs <3div for a level 20. I wasn't playing a build that would benefit from it last league, so I never bothered to test it. There are small delays between boneshatter's pulses, so when monsters die to splash damage before pulse, it just stops chaining. Spoiler. Supported Skills deal Splash Damage to surrounding targets Supported Skills deal 40% less Damage to surrounding targets Supported Skills have (0-57)% more Melee Splash Area of Effect Additional Effects per 1%. Is the Divergent Melee Splash + Hydrosphere tech a thing on this build, and worth using if so? ign: aan_allein_daishan. Supported Attacks deal (1-44) to (2-66) added Physical Damage with Weapons. Sounds like an unfortunate side effect, because its a solid. Best is the block-mastery mana on block, or mystic. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. Posted by koticgood on Dec 9, 2021, 11:41:50 AM. Player hits disable the hit-splash mechanic of Hydrosphere and sends it into a one second cooldown. 3. Since Vaal Flicker Strike doesn't do damage until all 25 strikes have completed (and the damage from all strikes hit at once), can this work around the 1 second cooldown for Hydrosphere given you're running Tribal. I started to get more 6 orbed rewards, and less 4 orbed rewards. Unbound Ailments Support 20%. . It also grants a buff that causes the next unsupported movement skill more attack and cast speed on the next use on hit. PoEDB provides things come out each league, as well as items, uniques, skills and passives. The original idea was to use Hydrosphere to proc EE + curse + Divergent Melee Splash, but they killed that interaction :( Reply reply Home; Popular; TOPICS. The game has to generate the projectile's starting point somewhere consistently, and you don't want to generate them all on a single point in the center of the sphere because that can create really screwed up projectile path generation. Haste feels much better, I've tried both, ended up with malevolence auls uprising, and sincerely wishing I got a haste instead, and had the blessing for the "burst". If you can afford the Divergent version of the game and socket it in the Squire Shield, it will actually deal more damage around your primary target, and in synergy with Hydrosphere, it will basically double your damage against Bosses. Divergent melee splash gets more splash damage per quality and nets a 99% as splash, which would give you a 1. 95. Divergent Melee Splash Support, Melee Splash Support. As a result, we noticed a huge increase in clear speed and slightly more damage on a single target overall. second one emulates the interaction with hydrosphere and divergent melee splash that basically makes the spiders hit twice per attack if the hydrosphere is on top of the boss. Life: 1. Business, Economics, and Finance. In general strikes don't get that much for gem levels, with some exceptions like lightning strike where u get 1 more proj etc. It requires Level 18. See full list on vhpg. Divergent Melee Splash Support Supported Skills deal Splash Damage to surrounding targets [ Supported Skills deal 2% less Damage to surrounding targets ] Supported Skills. She can reset your Blood Crucible passives for 10 Orb. Wiki wiki. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. but not sure if its worth over another normal support. 1. 6. The biggest impact (and lowest cost) change I can see for DPS is including Hydrosphere and switching Minion Damage with Divergent Melee Splash. Anomalous Melee Physical damage Divergent Melee Splash [CLEAR] / Divergent Brutality [BOSS] Clearing synergy: Frenzy has +2 melee range, Anomalous Melee Physical damage gives you +2 more, you get + 2 from skill tree and +1 on amulet. Divergent Melee Splash is really expensive at 4 ex, but is like a 30-35% more modifier on bosses with hydrosphere. ES: 1,502 54%So Divergent Glacial Hammer grants it 20% increased Area of Effect. That's also why divergent melee splash is better than awakened, the multiplier and interaction with hydrosphere basically doubles damage. Divergent Melee Splash Support, Melee Splash Support. You can (and should) keep in melee splash for bosses if you use the hydrosphere tech. 1. . Divergent Melee Splash is a sleeper gem. In practicality, using Cyclone as the trigger for the Cast when Channeling link makes the Hydrosphere-Melee Splash interaction incredibly cumbersome, as ideally the build wants to benefit from Cyclone's high attack rate to take advantage of on-hit effects (like LGoH). Use anomalous convocation for the 40% minion move speed. Divergent: 1% increased Duration of Cold Ailments: 100: Item acquisition. the awakened version only has 10% increased melee damage compared to the divergent one which is. Supported Skills deal Splash Damage to surrounding targetsraw minion damage and attack speed are your best bets. Maybe a helm enchant for srs and work on crafting it. Power Charge On. Very fun build one of my favorites, will probably push to 100 this league. GLOVES The gloves are Triad Grip with 1 red and 3. 5% increased Area of Effect This is a Support Gem. Multistrike. 17 - Removed Hydrosphere gem setup. 0. Bobby Wagner Madden 24 Overall Rating The NFL’s best tackler, if Bobby Wager gets his hands on a runner, consider the play over. Tree Preview. Having access to full Splash on the tree and then getting additional strikes on gloves (or Ancestral Call) is huge. I've tried out different gem combos in the early maps and clear without splash felt pretty meh. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Divergent/ awakened melee splash - more damage. Divergent Melee Splash. Ruthless was replaced by Divergent Melee Splash. Convert Spider to Ligntning with 4Blue Triad Grip-200 Lightning Resist to boost DPS with Doryani's PrototypeDeal with Lightning Damage with Armour (80k armour with flask 50k without flask )Aegis Aurora Max block 75/75 (Glacing Blow)with OP interaction with Hydroshpere and Divergent Melee Splash DPS will be double in 1-1 boss fightThis build. If I proc Berserk, and one totem I could easily sustain +11M DPS. (Divergent) Close Combat (use to replace Melee Splash when you have the gloves) Fortify (Oro's Sacrifice corrupted implicit mod) The only real explanation any gem needs here is that Combustion, critically, increases your chance to ignite: as Oro's only has a built-in 20%, you will need it to get enough to regularly ignite on each use of Flicker. Unrelenting Timeless Maraketh Emblem is a map fragment. Using awakened ancestral call and divergent melee splash you basically 1 shot every single pack, and being a raider I have over 200% movement speed almost all the time. regular/divergent lvl21. I'm with a 480 pDPS one handed axe and some other pretty sick items, with full ascendancy tree, at level 79 and I can barely do 16 maps. Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. 0. Trade . . Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. That will cause melee splash around. strike skills have a small aoe. It feels kinda jank though and from what I've seen you need some. Divergent Multistrike Support 20%. Divergent Melee Splash Support. All-New Mycareer Updates. I basically only switch to multistrike when doing pinancles or in the sanctum. Given the scenario of a white mob at full life, and a unique mob not on full life, while using something like Divergent Dual Strike. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. Divergent: Maximum 0. Splash is either worthless or not that great on Smite, Wild Strike, Pestilent Strike, Static Strike, Molten Strike or Frost Blades. Requires a Melee Weapon. ago. sub-10ex setup : noticed divergent melee splash gone up to 5ex from 1,5 so you have to gem swap melee splash and multistrike for big bosses, melee splash is fine for any. ago. Corrupted Yes. Spoiler. Anomalous Melee Splash is the go to if you don't have the Squire for mapping, and should be swapped out for Divergent Multistrike for most optimal damage on single targets. Close Combat Support is a support gem which grants the supported attack more melee damage based on how close the user is to the enemy. btw cant believe i didnt find divergent heavy strike last league, would have made a heavy strike build. Quality 20. maybe i should check again, can always use an extra point! We do not use MoM, it would leave you effectively with 0 mana pool against a strong opponent and that is undesirable. Swap melee splash > Multistrike for Piety boss fight Unlinked:. PoEDB provides things come out each league, as well as items, uniques. Wiki wiki. Second feedback. Supported Skills deal Splash Damage to surrounding targets raw minion damage and attack speed are your best bets. Use anomalous vile toxin instead of withering touch if you run a self wither setup. I would pick haste since it helps your movement speed as well. But the idea here is that the splash is for clear and minion damage is for giga tanky boys. Reply. Portal: Domain of Timeless Conflict. I'm confused between divergent melee splash and divergent minion damage I couldn't afford awakened multi, so which 3 gems should I put in the dagger? I'm running occult Related Topics Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming comments sorted by Best. Empowered Elements. divergent melee splash -- this is a 99% more multiplier with hydrosphere multistrike/minion damage/damage on full life those are your main 3-links for poison-based spiders. or take a strike skill with divergent melee splash and tribal fury notable. - With divergent melee splash, putting a hydrosphere on a boss that your spiders are hitting will splash that % more damage hit from the sphere back onto the boss. 6k. 5% increased Area of Effect This is a Support Gem. This is fine because it meets the same breakpoint with gem level boosts as a level 21 divergent melee splash (both level 23 and 24 are 39% less modifiers). At bigger budget ashes etc. they use their own version of viper strike, which does a small aoe. If you don t do any bossing don t invest in Awakened Multistrike get divergent melee splash if you haven t yet. Even if you have 0% on melee splash, as long as their are at least 2 enemies in Range of your skeleton (1 main target, 1 aoe target), it increases the damage your skeletons dish out and therefore increase. When you have fullgeared free sockets, you can use a second movementskill, void sphere (interruptions. Corrupted No. Life: 4,277 124%. Since we are using Divergent Melee Splash, the splash damage will hit Hydrosphere and Hydrosphere will release the same amount of splash damage. Per 1% Quality: 1 Superior 2 Anomalous 3. 10 % chance to double Stun Duration. for. Awakened Fire Penetration. Now about melee splash itself, While SRS has a very small inherent "splash" on their basic attack, melee splash would easily tenfold the hit area without it. Boneshatter does damage to yourself so it spawns the Hydrosphere on top of yourself making targeting it much easier than if it spawned on the boss. A 20/23 in a disfavour does 65% more damage to surrounding mobs. Divergent. 1. The divergent is around 1. When you have fullgeared free sockets, you can use a second movementskill, void sphere (interruptions & virulences) - second wind, convocation (HoA-AI), enlighten (mana), increased duration support, anomalous vaal skeletons/ absolution/ chaos-golem buffing. Quality 20. If we raise this to 53 quality with diallas malefaction, we WILL see a 65% more damage mod. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. 3. 1% increased Damage per Power Charge Supports any skill that hits enemies. 5 ex. Divergent Melee Splash Support, Melee Splash Support. Looking for way to further improve my Arakaalis build apart from more levels. Divine ire to spawn the spiders. oro covers frenzy generation and good. 3. I'm running divergent melee splash, multistrike, and withering touch 100% of the time in my build. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills deal 0. Found The Squire and thought about spiders build my dps is really low and can't beat sirus A8, any tips?Damage to boss while hydrosphere is active on him means your splash damage from divergent melee splash (Supported Skills deal 1% less Damage to surrounding targets (20 quality effect)) reflects from boss to sphere and back again the boss which means you deal 99% more daamge to single target. Note about the gems : it just happened to snapshot my single target link, replace Vile Toxins with Divergent Melee Splash when not in a single target situation. if you place hydrosphere on top of an enemy, they strike skills hit both the enemy and hydrosphere.